This page covers the use of Revit's Families and Components.

FC.1. Placing Components

Note: you may want to turn off the grid for these steps.

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FC.1.2. Revit templates already have a set of components loaded. You can insert them within your project. There are additional components that you can load into your project. To see the components that are already in your project click on the Component icon which is on the Architecture ribbon. Select Place a Component from the drop-down menu.

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FC.1.2. Click on the arrow in the Properties window to see a list of components already loaded in your project. Select components from the list as needed to furnish your project.

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FC.1.3. To place a component select it from the list and drag it to the plan. Components are tied to levels. You can change the level that a component is connected to by clicking on the cell and selecting a different level from the pull-down list.

FC.1.4. Some components need to be connected to building elements. Some wall-mounted plumbing fixtures, for example, must we mounted to wall elements. 

FC1.5. Use three-dimensional components sparingly because the 3D objects will add to the size of the file. 3D plumbing fixtures, for example, are large files because of their complex shapes and will slow down your project if you add many of them. If you do not need the fixtures for renderings, it is recommended that you use the 2D versions.

FC1.6. If you have rooms with identical arrangement of furniture or fixtures, you may find it more productive to group them and copy them to the other rooms. This will be covered later in these instructions. 

FC.2. Loading Families

FC.2.1. Similar to loading doors and windows, you can load additional components to your project as well. Some are housed in the application library. To access these families go to the Load Family icon on the Insert ribbon.

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FC.2.2. Select families from the various folders as needed for your project. 

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FC.2.3. Once loaded into your project, you can place the component. If you return to the component list, you will see that the component is loaded. Loaded components are also listed in the Project Browser.

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FC.2.4. If you do not find the components that you need, you may be able to find them online. You will find a list of sources for downloads on this page: Resources.  

FC.2.5. Furnish your project with furniture for all rooms. Save frequently as you work. 

Use the Move, Copy and Rotate tools as necessary.

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FC.3. Modifying Components

FC.3.1. Often when you bring a family into a project, multiple sizes or variations of the same family are brought into the file. If some of the parameters of a component do not suit your situation, it may be possible to edit some of them. Select the component and click on Edit Type.

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FC.3.2. You can make changes directly to the parameters, but you may find it beneficial to first make a duplicate of the component. If, for example, you would like a 48" table, make a duplicate of one of the loaded types. First click on the Edit Type button.

FC.3.3. Then make a duplicate and rename it. By duplicating it, you are creating a new type within the family.

FC.3.4. Editing the value next to the relevant parameter. Note that you can change the value for any parameter that is not grayed out. Then click Ok and place your component. 

FC.3.5. Another way to edit a Type is to enter into it. Click on an instance. An instance is one of the type that has been placed in the project model. Then click on Edit Family.

FC.3.6. You will then be inside the family. Once there you can make changes.  It is recommended that you only make changes after you have some experience making new families. Once you have made the changes, load the family back into the project.

FC.4. Grouping more than one component.

FC.4.1. If you have an identical arrangement of fixtures and furniture, you may find it productive to group them and then copy the group.

FC.4.2. Once you have all of the components arranged, select them all. Hold down the Ctrl key to add objects to the selection set. In the image below a table chair and desk have been added to the selection set.

FC.4.3. Select Create Group under the Model Group pull-down on the Architecture ribbon.

FC.4.4. Name the group and click Ok.

FC.4.5. To copy the group select one of the objects in the group. A dashed rectangle will appear around all of the objects in the group.

FC.4.6. Press Ctrl + C to copy the group to the clipboard. Go to the destination room and press Ctrl + V to paste the group. This operation can be done on the same level or you can copy from one level and paste to another.

FC.5. Moving Components from one level to another

FC.5.1. Some components are hosted to levels. If you would like to move the object to another level, you need to change its host.

FC.5.2. To do this it is helpful to view your model in section or temporarily hide a wall so you can see the objects inside. 

FC.5.3. If you are creating two identical levels, you will need to copy the components first. Copying can only be performed on the same view. The copy will be on the original level.

FC.5.4. Select the objects that you would like to move. In the image below to objects have been selected by holding down the Control button and picking the two components.

FC.5.5. Once the components are selected, click on the Pick New Host button.

FC.5.6. Click on the floor that will serve as the new host.

FC.5.7. The object will move to its new position as shown below.

 

FC.6. Generating Families

If you can not find families that suit your needs, you can make your own. The following video provides a very good introduction to family generation. Revit Training Series - Family Basics Part 1. This part is optional.

When you make a family, you define its parameters so that you can edit them once inserted into the project. You can, for example, make an object which has a variable height. All other characteristics may be constant, or you may define multiple parameters about the object. This video walks you through how to generate a family with dimensional parameters: The Basics of Creating Families in Revit.

FC.6.1. You can generate your own families and bring them into a project. To initiate the making of a family, select New from the home screen and select Families. If you are not currently in a project or family use the following option. 

If you are currently in a project or family, use the following method.

FC.6.2. You can select from a series of templates depending on the type of object that you are attempting to create. In the example below, I will be making a bedside table that is mounted to the wall.

FC.6.3. The image is the opening screen of the template. The green lines that you see are reference planes. You can also create your own if necessary.

The green lines that you see are reference planes. You can also create your own if necessary. The reference lines give your objects placement references and allow you to define dimensional parameters to your family. If you lock the edges of objects to the reference lines, then you can more easily edit dimensions.

FC.6.4. Now you can begin building your component. In the example, the Extrusion tools has been selected.

FC.6.5. A rectangle has been drawn. The rectangle will become the surface of the casework. 

FC.6.6. Next the edges of the rectangle are aligned with the green reference lines. 1.) Choose the align tool. 2.) Then select the reference line, and 3.) then select the line that you wish to align with the reference line. 4.) After you align the edge with the reference, click on the Lock icon to lock the edge to the reference plane.

FC.6.7. The current default height for this extrusion is 1'-0" and it sits on a reference representing the floor. 

FC.6.8. Click on the checkmark to view the current dimensions of the extruded form.

FC.6.9. Go to the Right Side to adjust the height lines that will be used to define height. As you can see, a dimension appears. This dimension is the height parameter and it is tied to the reference plane that will determine the height of the casework. 

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FC.6.10. Click on the reference line and adjust the value as necessary. A two foot height will work well for the bedside table.

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FC.6.11. Align the top of the extrusion and lock it to the reference plane.

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FC.6.12. Adjust the extrusion start. The beside table will be wall mounted without a cabinet below it.

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FC.6.13. Continue editing the family as necessary. In the image below a void extrusion was created and then it was cut from the rectangular extrusion.  The hole will be used for cords to pass. Keep in mind that you can edit the family later and load the revised family into your project.

FC.6.14. Save the family to a location you can find later. Load the family into project and place within your model.